Frontlines: Fuel of WarI don’t know what it is about this game, but it’s fun. At first glance, nothing stands about this game. The graphics are decent; not the best, but not the worst. The game play offers nothing that you haven’t seen before either. After saying all of that, you would think it’s a poor game, but that’s not the case. I haven’t been able to figure out what exactly it is, but when I start playing this game, I have a hard time putting it down.

One of the more original aspects of the game is controlling the drones. It’s a concept we’ve seen before in games like Ghost Recon, but they feel a little more offensive in Frontlines. You get drones such as mini-helicopters or mini-tanks that sometimes have guns and sometimes just detonate. Being able to take out the enemy from the safety of a remote console proves to be a blast (pun intended).

The pacing on this game also works well. It seems like just when you start to get bored, it moves onto a new map or the battle takes a new direction. Frontlines borrows from all of the great FPS titles out there, but does of a good job of combining them. This game has already been out for a week. I’ve thought about delaying this review even further until I had a chance to try the multi-player, but I’m having too much fun on the single player campaign.

Score: $40