
I just beat Roogoo and thought I would write up a short review about it. Roogoo is a puzzle game that’s different than most puzzle games I’ve played. It’s interesting that a concept so simple hasn’t been brought to life before now. That may be a good thing, however, because who knows if anyone else could have delivered the way Spidermonk have with Roogoo.
I don’t know what it is about this game, but it’s fun. At first glance, nothing stands about this game. The graphics are decent; not the best, but not the worst. The game play offers nothing that you haven’t seen before either. After saying all of that, you would think it’s a poor game, but that’s not the case. I haven’t been able to figure out what exactly it is, but when I start playing this game, I have a hard time putting it down.
One of the more original aspects of the game is controlling the drones. It’s a concept we’ve seen before in games like Ghost Recon, but they feel a little more offensive in Frontlines. You get drones such as mini-helicopters or mini-tanks that sometimes have guns and sometimes just detonate. Being able to take out the enemy from the safety of a remote console proves to be a blast (pun intended).
The pacing on this game also works well. It seems like just when you start to get bored, it moves onto a new map or the battle takes a new direction. Frontlines borrows from all of the great FPS titles out there, but does of a good job of combining them. This game has already been out for a week. I’ve thought about delaying this review even further until I had a chance to try the multi-player, but I’m having too much fun on the single player campaign.
Score: $40
As usual this review is a little late to the table, so I’ll keep this short and sweet. The bottom line is this: Don’t buy this game. If you’re a hardcore Lost fan, rent it. Otherwise, don’t even bother.
The graphics are nice and the story is decent. The ending, however, was awesome. That made it worth it for me to play through the game (I am a hardcore Lost fan). Gameplay, replay value, and length are all pretty weak. There are also some pretty annoying and frustrating sequences in the game. I feel sorry for anyone who paid $60 for this game. This game can probably be beaten if a day if you dedicate a decent amount of time to it. It does have appeal for Lost fan, but that’s it.
As a side note: a gamerscore whore might want to rent this too. You get get a lot of achievement points for not a lot of work.
Score: $15
Burnout Paradise is Criterion Games’ first attempt at a true next-generation version of their popular Burnout series. As many already know, some major changes have been made to a formula that has worked well for several years. Was giving this franchise a complete overhaul a wise decision?
Puzzle Quest, in one form or another, has been out for various platforms since March of 2007. The XBox 360 version came out as a Live Arcade download in November and has proven to be a very popular download… and for good reason. If you’ve ever asked yourself what would happen if you crossed a traditional-style RPG with something that PopCap would release, you’d have this game.

LEGO Star Wars is a concept that I probably laughed at the first time I heard about it. Fortunately, however, I gave it a chance when LEGO Star Wars II: The Original Trilogy was released on the 360.
LEGO Star Wars: TCS is essentially a compilation of the two previous releases of the game, containing both trilogies on one disc. However, Traveler’s Tales, the developers of the LEGO Star Wars games, didn’t just copy and paste both games together. They updated some aspects of the gameplay in the first trilogy to match that of the second. They also added some new missions, a handful of characters and completely changed the achievements (for the better).